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Thread: TNG Progress

  1. #13
    Member JerryBurks's Avatar
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    Default Re: TNG Progress

    Quote Originally Posted by Eatonbrayer View Post
    Jerry - Does Tailmaker post process directly to TNG?
    I have not tried it with TNG. But all my software has very generic g-code output that can be read by 90% of all machine controllers. There are some exotic European machines that made trouble and I believe GBRL did not like the comments in parentheses.
    But since all the programs were developed and tested using the old CNC-USB controller I would be surprised if it did not work with TNG.

    Just download the free demo and try it out. It can already do some of the basic joinery tasks. Keep in mind for Tailmaker you need a 30-degree v-bit and that special 15-degree clamping jig (plans included in download). The Fingermaker and the other programs don't need that and can be flat machined.

    JB

    Box Joint, Dovetail, Maze and Guilloche CAM software here: WWW.TAILMAKER.NET


  2. #14
    Member Anriro's Avatar
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    Default Re: TNG Progress

    it is better to release updates with minor changes more often (as everyone else does) than to try to shove all the innovations into one version.



  3. #15
    Moderator PlanetCNC's Avatar
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    Default Re: TNG Progress

    Most companies release new major version in one or two year cycle which is a reasonable time. In TNGv2 are not just minor changes and time is required.



  4. #16
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    Default Re: TNG Progress

    So what is your realistic estimate for the new release. For those of us who have decisions to make.

    A further essential question is:- Will existing post processors function without modification on TNGv2 ?



  5. #17
    Member Anriro's Avatar
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    Default Re: TNG Progress

    Before releasing a new version, you need to remove the bugs in the old one !!!



  6. #18
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    Default Re: TNG Progress

    Quote Originally Posted by Anriro View Post
    Before releasing a new version, you need to remove the bugs in the old one !!!
    Don't you have to release a new version to remove bugs in the old one?



  7. #19
    Member Anriro's Avatar
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    Default Re: TNG Progress

    To fix a few simple mistakes do not take years! For example, starting the program from the desired line.

    "Updates" and "new version" are completely different things. I imagine that way.



  8. #20
    Member SkiPatrol's Avatar
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    Default Re: TNG Progress

    @ Anriro "For example, starting the program from the desired line."

    Please download the latest TNG manual dated 2018/08/01 and read page 119 section "2.7.5.1. Start From Selected Line."

    Also, you can use the opposite mouse button on the g-code panel to click on the desired line you wish to start from and the shortcut menu will display "Start From Selected Line" option.



  9. #21
    Member Anriro's Avatar
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    Default Re: TNG Progress

    SkiPatrol

    ?????? ???????? ????????. )



  10. #22
    Member SkiPatrol's Avatar
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    Default Re: TNG Progress

    @ Anriro I saw your video from another thread and I now understand ... hopefully v2 will solve that for you. PlanetCNC is fully committed on delivering TNGv2 and I trust that as soon as they can provide us with a delivery date they will. I am really happy with the current version of TNG and I have been able to do some amazing things with it. To think that TNGv2 is going to be even better and run natively on my Mac is just phenomenal. Wish I could download it today.

    Last edited by SkiPatrol; 06-19-2019 at 10:38 PM.


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