I was just using the standered settings in Rhino.
Sweet that will render boss!
LG
keep on trucking!
www.liquidguitars.com
Ok, now I going to have to try to not look stupid, but........
What is the big deal about watertight guitar models when you are going to carve them from pieces of wood, with very loose tolerences compared to r/p or metal machining? I can take the original model posted by GooCart and use nothing other than Rhino and a plugin, carve the top, cut the pockets, drill the holes, etc, and when assembled, it will not matter whether the model was watertight or not......and that is my question? What possible difference will it make in the end result?
Mike
btw just for fun......nurbs carves much smoother than polys
No greater love can a man have than this, that he give his life for a friend.
I posted the file for those who could use it, it's not the ultimate, universal, all type of cad system Les Paul. It's primary made for rhino users. It would be so much more fun if anyone started to carve the damned guitar.
The first one to post a picture off the carved top win.
Magnus,
That pic I posted is not from your New Parasolid model which is fine. It is acually another Les Paul carve top I have that DOES have bad surfaces. It is for example only of what CAN happen with bad surfaces.
Just a quick pic of a mdf test cut of the file for the top.
Greg
Sweet. you won the competition
How does it look?
Looks great. I plan on starting the "real" build soon. I'll be using your files and I'll keep you informed on progress. My real passion is for violins and mandolins. Do you have any files for these?
Greg
Sorry Greg, no violin files. I'm really looking forward to hear from you.
Magnus
Too true. Asuming it was pride that made me make that statement, that would be true in this instance too! But.....it wasn't!
If you have a cam system designed to work within Rhino, you truly do get the best of both worlds. Go into Rhino an set the mesh resolution, (still leaves a nurbs surface (((I think))) ), make the necessary setup in the un-named cam system, and the sufraces on Rhino do not have to be healed, and you will not get gouges, divots, or other gremlins!
I use Rhino and Madcam to cnc carve parts that are many times over more complicated than guitars, and these parts are made from wood. I will be the first to admit, that my Rhino models lack as far a quality goes, but in the end, they still get good parts that I still have to sand, and thus brings me back to my original question.
Why the need for the water tight models in guitar making? You still end up with a part that still needs hand work. Now if you are talking about open seams to the point that your bit resolution won't move over without a gouge, then, yes I can see it. But as bad a Rhino modeler as I am, I don't have that problem.
I can tell you what will happen if you don't have your mesh resolution set correctly though!
Mike
No greater love can a man have than this, that he give his life for a friend.
Mike,
I am talking about being able to machine rhino files outside of the Mechsoft world. If you take bad rhino surfaces and try to machine them with software such as Mastecam you WILL get gouges. As long as you stay in Rhinoland I'm sure it's fine. I tend to look at the big picture, sorry.
Greg,
Well done. Vectric software is great. I own it too.
Hi Mike.
When I export files to mastercam I use Iges and chose mastercam as Iges type in the iges export options tab.
As an industrial designer I have sent complex 3d files to the US, Canada, China, all over the world, and I have actually never heard that anyone have had any problems with the rhino format, neither in or out of rhinoland
The main issue for me is that Rhino let me design my parts as I want, not as the software wants. A traditional solid model software simply cant handle the type of complex geometry I use in my design.
You could take a look on some of our design at our website and its all been modeled in Rhino. http://www.strukturdesign.se/
Magnus,
Even though I don't agree with you about Rhino, if it makes you happy I love it.
I'm totaly ok with that, Mike
Greg,
I noticed that you export to 3ds. Well, there you have a thing about Rhino that I don't like. When exporting to 3ds, there's a limit of 65535 polygons. If you axceed that limitation, rhino will split the mesh to parts.