Screw Mapping in mach 3


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Thread: Screw Mapping in mach 3

  1. #1
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    Default Screw Mapping in mach 3

    Has anyone here used the screw mapping function and provide some feedback? I've searched but came up with very little info on this feature.

    I believe I have some error in my rack and tried to use the screw mapping function in mach 3. I bought a 35" DRO to measure the actual movement and mapped my X axis. Once mapped I tried to run a program and it resulted in missed steps and the X axis double backing on itself in a straight line move along the X axis. So I then turned off the screw mapping and ran the same program and everything ran fine.

    The screw length defaulted to 1300 (I'm unsure what unit of measure this is I tried entering my screw length in an inches value first being that's what I use defaulted in mach 3 and then I also used a value in mm) I can't figure out how to save the screw length. I've tried multiple times and it always defaults back to 1300. Does mach 3 pull this value from somewhere else? If so where and can I change that?

    The second problem I believe is self induced where I entered the wrong value and saved it as a data point but then I corrected it with the correct one after that. (hey entering 200 points your bound to make a mistake) It was easy to see if I entered it wrong usually because I was an inch off of the correct measurement and the screw map went sideways, once i entered the correct number the map leveled out.

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    Default Re: Screw Mapping in mach 3

    Hello

    Here is link that might be of some help for Mach 3 screw mapping.

    I have not found anyone online that has successfully used this for their personal machine but I believe the reason is because they are using jog to check their work. Mach 3 only compensates for the calibration while a program in running. You also but have a home position to reference to or mapping is of no use. Hope this helps.

    https://groups.yahoo.com/neo/groups/...s/topics/26235

    On the setup page there is a button called ScrewMapping. If you press it
    you get a dialog with the current maps and the ability to turn them on and
    off. These are correction maps, (limit of 1000 points) to correct any
    non-linearity in long screws. The basic curves installed at startup have
    only two points. For most axis, these are zero and max travel. Even if on,
    these will not correct anything as it is a linear move from 0 to max travel.
    The Z axis is 0 to -travel. To use these is a multistep process. First home
    the machine. This is important, screw mapping from a variable home is
    impossible. You must ref first. Then call up the calibrator. Set the length
    of your screw in the boxes provided and hit the "clear" button for each
    axis. This set a 2 point curve with 0 as its min and max travel as its
    length. You may now jog or MDI to any cooridnate. The position Mach3 thinks
    it is in is displayed in the DRO's on the calibrator. Lets say your at
    10.456 in the X and your calibrating the X screw. You measure and find your
    actually at 10.410, you may now either enter 10.410 in the X DRO and click
    add point, or , if you use a linear encoder, just hit "load from encoder".
    Then click Add point. The curve will update to show the new linearity of
    that curve. You may add up to 1000 points in any order back and forth, the
    system will set them in proper order in the curve. If you now turn on that
    curve, all MDI moves and program runs will correct by an interpolated
    amount. If, when adding points, the curve disappears, you have entered a
    very bad correction, or forgot to indicate the sign of movement properly. In
    that case, clear the curve and start that axis over again. Curves, of
    course, are automatically persistant and you can always verify them by
    running the calibrator and looking at them visually.

    Caveats:
    this type of correction would best be applied by the engine and
    hidden, however, for technical reasons is it applied to post-step
    production, meaning that if you command a move of G1X10, the DRO will read
    10.00 plus or minus any correction in this case. jogging
    is not corrected. Program runs , however, are corrected and seem to correct
    nicely in testing. I know that some would like this capability
    to be engine driven and invisable and work also in Jog, but it is not
    possible currently, perhaps in the USB version it will. (Remember, for a
    $149.00 program to have screw mapping at all is unusual, so we must take
    what we can get and this does seem to solve the problem nicely in instances
    where it is necessary. There are two limitations with this. It is designed
    for production work, stopping a program in the middle and trying to continue
    can cause trouble if an arc end point doesn't match up due to the system
    resyncing itself to the off line DRO figures. This should not affect the
    vast majority of instances where this technique is used though.
    The second limitation is for thoise with servo's (or steppers but thats
    rare) who run at fully maxed out velocity settings. This is because
    the engine has a maximum speed of 5 pulses every interrupt calculation
    period. Whcih means is a max speed axis calls for 6 steps, a step can be
    lost. This will happen if your at max velocity, your velocity is maxed out
    in motor tuning and your curve deviates from linear by an amount that
    creates more than one step of correction at that speed. Again, this will
    affect very few, but if you find the following two moves

    G0X(MaxTravel)
    G0X0 do not return to the same spot each time, or the DRO' seem to lose
    steps, then your max velocity is too high and must be reduced some. How much
    a max velocity has to be reduced is a function of the amount of
    non-linearity induced by the curve. Most screws do not have much
    fluctuation, so it shouldn't be an issue, however, if your curves are too
    torturous, if can happen that one point in time to the next will exceed the
    5 pulse cacluation limit and you will lose steps. Testsing a G0 move from
    one end of travel to the other and back will show if this
    can happen to you, if an axis will G0 from one end to the other and back to
    zero (since zero should never be corrected), then your fine and your curves
    will work. This feature is advanced, I don't recommend it unless you know
    and understand the ramification to your workflow, but it can help if you
    find non-linearity an issue.




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    Default Re: Screw Mapping in mach 3

    Anyone have any idea was this thread auto subscribed to me?



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Screw Mapping in mach 3

Screw Mapping in mach 3