v26 plunge point lead in location...how to change?
right now my lead in is at a corner and i want it in the middle of a spline....i set my default chain start point in the middle. When i try and set my plunge point it say select start point on geometry. right click ok. I shift click my spline, select the middle point and it just seems to deselect that spline..nothing showing as selected. recomputing doesn't change lead in location....
ideas?help?
thx
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will try that...just seems odd...i can select my default start location the same way no problem...I would have assumed the lead in would just adopt that..?
I am doing a simple pocket rough routine if that helps at all?
Can you tell me your workflow for setting your lead in location? I've never tried adjusting before..just took the default but this time i really do want in a different location if i can....
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will give it a try an lunch hour ...can only run demo here at work though....seems strange that it wouldn't default to your desired start location...just my two cents
I tried...I can never get the location to change...i can change my default chain start point no problem...but cant change where plunge point or lead in starts...
v26 pocket op
Seems to work fine here on my V26 Build 1335 on normal pocketing, the exception is when "Advanced" pocketing is used, the adaptive toolpath has to set it`s own plunge point from what I can see, that doesn`t work here
Zig Zag, Pocket In and Pocket Out will let me change the plunge point to anywhere I drop a point into the drawing
Hope that`s of some help for you
Regards
Rob
What do you mean by drop a point? And how do you select a different spot?? By plunge point?...if I select plunge point and reselect click a line or point...its like it just deselect everything...nothing showing a picked point like when you do default start point....
Attached is a simple pocket file, using the default "Pocket Out" pattern.
I drew the pocket shape and then the stock square, then I put the spline across the pocket shape, next I went to "Point > On Entity > 50% >" now I went to the spline and just Left Clicked anywhere on the spline and the point appeared exactly on the centre of the spline. You can use the "Utilities > Break" facility to break the spline into as many pieces as you want and then either place a point at the end or anywhere along the spline using the "Point > On Entity" facility using the Percentage, Distance or Angle options to get a point where you want it.
I then created the Pocket toolpath and let it do it`s default toolpath without setting a plunge point, I also used the Sketch option to just create a couple of other points in random locations, now I went to the Plunge Point in the Tree and righ clicked on it and then on "Re/Select", next I left clicked on the point I had placed on the spline and then went back to "Pocket" in the tree and did a "Compute Toolpath" and the plunge point moved to the point I had selected on the spline.
I did the same procedure with the two random points I had placed (Dropped) into the pocket and each time the plunge point moved to the selected point
A little bit of work but fairly easy as it turn out, have a go with the file I have attached, it works fine here, just play around with it till you have got the hang of it, just remember that if you want to use the "Advanced" pocketing option it doesn`t work
Hope that`s a bit clearer for you
Regards
Rob
great..thx for the help...will take a look at lunch hour....so you acutally have to 'place a point' ..i assume it would just use the existing geometry you have...for example, reselct plunge point - select spline, shift select to bring up the "points" there and left click select one....
will give it a whirl...
right...to me i would assume the software would be able to use those as well to define plunge point...since i can use those to define default start location....its inconsistent usage....another quirk...
Yep, just follow the Burrman, you won`t go far wrong with his adviceso you acutally have to 'place a point
Regards
Rob
Not sure just what you are asking now, the Plunge lead in will start cutting from the point you have selected, if you use either the Ramp or the Spiral lead in option then the cutter will either ramp or spiral to the point you set for the Plunge Point and then start cutting in X and Y axis from that point.
So the point selected is the actual depth set for cutting, to get the tool to run in a different direction then in the Ramp option choose either the Climb Mill or the Conventional Mill to change direction, in the Spiral option changes from CW to CCW will change the direction in that mode
Up to you to find the right Ramp length and angle and spiral radius and angle to get the desired result, you will just have to experiment with the different options
Regards
Rob
Yes, so I would like the actually start cut point to be in the middle..right now its at the end of the spline, how do i change that?... and the ramp in to that mid point...it is cutting in the direction I want...but ramp in goes the opposite direction of my cutting direction...I want to ramp in, in the direction of my cutting direction...right now the ramp in always backtracks..can i change that and can i change where my cutting point starts??
I can't seem to make it do that? or I don't know how yet...
OK, try the attached file, I have done a simple spiral leadin in a way that actually starts the entry at pretty much the point set for the plunge and by using the radius value and the angle value to get the cutter to spiral down to the Plunge point and then set off at the set DOC
If you want it to go in the opposite direction then just change the CW/CCW setting in the Spiral Leadin
Is this more what you are trying to achieve ? ?
Regards
Rob
It doesn`t appear to be possible to do what you want as the Ramp function will always ramp into the material and then when it reaches the DOC point it turns back on itself and then turns again to go in the original direction of the ramp for the remainder of the pocket cutting.
The "Finish Profile" will ramp down and then continue in the same direction.
Anyway, thats the best I have for now, hopefully someone more knowledgable than I (Nick,Burr,James??) will jump in and finish it off as I am now probably not "seeing the wood for the trees"
See attached file for a "nearly" solution
Regards
Rob