CNCzone.com-The Largest Machinist Community on the net!



Home Page Mark Forums Read Today's Posts My Replies Classifieds Reviews Photo Gallery Web Links Share Files Advertise With Us Ad List
Go Back   CNCzone.com-The Largest Machinist Community on the net! > Machine Controllers Software and Solutions > Visual Basic


Visual Basic Discuss Visual Basic programing.


Reply
 
LinkBack Thread Tools Search this Thread Display Modes
  #1   Ban this user!
Old 10-08-2007, 11:39 AM
dz1 dz1 is offline
 
Join Date: Feb 2007
Location: United States
Posts: 40
dz1 is on a distinguished road
Line Smoothing, point /line no identification

Going to be posting a new (small) project soon. Needed the following:

- way to easily strip all negative Z offsets from traditional CAM program for using program with plasma table

- way to smooth out curves composed of an ton of G1 points so machine would run faster/smoother

- way to corrolate line numbers with points in a drawn display so I can exclude a certain range of code lines from the smoothing operation

done with 1 and 2, just finishing up 3. if anyone has any other ideas for useful features that arent huge let me know. (will be open source)

features like using it to just renumber lines can be done trivially at this point.

works by parsing/manipulating CAM generated gcode files not graphics based
images
Attached Thumbnails
Click image for larger version

Name:	untitled.gif‎
Views:	184
Size:	9.5 KB
ID:	44901  
Tweet this Post!Share on Facebook
Reply With Quote

  #2   Ban this user!
Old 10-27-2007, 08:08 PM
 
Join Date: Oct 2007
Location: USA
Posts: 3
grantman is on a distinguished road
Eliminate Z Jitters

I have been looking for a G-code smoothing program that would eliminate small z moves as in the codes shown below.

X1.8959 Y-.212
X1.8942 Y-.2261
X1.8925 Y-.2403
X1.8907 Y-.2544 Z.0251
X1.8887 Y-.2686 Z.025
X1.8866 Y-.2827
X1.8845 Y-.2968
X1.8822 Y-.311
X1.8799 Y-.3247
X1.8773 Y-.3392
X1.8747 Y-.3534 Z.0251
X1.872 Y-.3675
X1.8691 Y-.3816 Z.025
X1.8662 Y-.3958
X1.8657 Y-.398
X1.8632 Y-.4099 Z.0251

It should be simple enough. Let me know what you think.

Grantman
Tweet this Post!Share on Facebook
Reply With Quote

  #3   Ban this user!
Old 10-28-2007, 03:35 AM
dz1 dz1 is offline
 
Join Date: Feb 2007
Location: United States
Posts: 40
dz1 is on a distinguished road

good idea grantman, will add that and allow user to specify how much difference to ignore

will probably upload this weekend sometime.
Tweet this Post!Share on Facebook
Reply With Quote

  #4   Ban this user!
Old 10-28-2007, 05:42 AM
dz1 dz1 is offline
 
Join Date: Feb 2007
Location: United States
Posts: 40
dz1 is on a distinguished road

attached, please see readme.txt before use

as always safety is up to the operator, no results guaranteed standard disclaimer blah blah

requires vb6 runtimes and comctl32.ocx
Attached Thumbnails
Click image for larger version

Name:	untitled.jpg‎
Views:	167
Size:	43.5 KB
ID:	45916  
Attached Files
File Type: zip convert_gcode.zip‎ (104.0 KB, 233 views)
Tweet this Post!Share on Facebook
Reply With Quote

  #5   Ban this user!
Old 11-03-2007, 09:04 AM
 
Join Date: Oct 2007
Location: USA
Posts: 3
grantman is on a distinguished road

Thanks DZ1,

I'll check out your program and let you know what I think.
Tweet this Post!Share on Facebook
Reply With Quote

Sponsored Links
  #6   Ban this user!
Old 11-03-2007, 09:28 AM
 
Join Date: Oct 2007
Location: USA
Posts: 3
grantman is on a distinguished road

DZ1,

Worked great. Eliminated hundreds of small z moves that previously made small
gouges in my parts. Thanks again!
Tweet this Post!Share on Facebook
Reply With Quote

  #7  
Old 11-03-2007, 09:49 AM
ger21's Avatar
Community Moderator
 
Join Date: Mar 2003
Location: Shelby Twp, MI....USA
Posts: 19,574
ger21 is on a distinguished road
Buy me a Beer?

Does this combine small moves into longer straight moves, or does it combine them into arcs?
__________________
Gerry

Mach3 2010 Screenset
http://home.comcast.net/~cncwoodworker/2010.html

(Note: The opinions expressed in this post are my own and are not necessarily those of CNCzone and its management)
Tweet this Post!Share on Facebook
Reply With Quote

  #8   Ban this user!
Old 11-03-2007, 11:23 AM
dz1 dz1 is offline
 
Join Date: Feb 2007
Location: United States
Posts: 40
dz1 is on a distinguished road

glad to hear it worked well for you grantman

ger21, it only removes G1 points does not ( or rather shouldnt touch any arcs...so a smooth of 3 would take out 3 sequential G1 points skip one, take out another 3, most of my parts are from bitmap traces so all i ever get is g1 point clouds

one possible bug i have encouintered is if you have a section with a striaght line like for a framed piece, if you dont exclude teh right lines of code you might end up with a not so stright line as one of the square points of the frame got wacked...thats where the feature to figure out which point is which line number and the exclude/include lines feature comes in
Tweet this Post!Share on Facebook
Reply With Quote

  #9   Ban this user!
Old 12-15-2007, 06:03 AM
Paul_S's Avatar  
Join Date: Mar 2003
Location: Mira Loma, California
Posts: 147
Paul_S is on a distinguished road

Data points unless they lie on an axis plain cannot be readily made into arcs. But points along an axis plain can be grouped in 3's and made into short connecting tangential and non-tangential arcs. for smoother moves.
__________________
Safety - Quality - Production.
Tweet this Post!Share on Facebook
Reply With Quote

Reply




Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are On
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
Dm2400 Line By Line Execution???? andrewtub Benchtop Machines 6 01-25-2010 11:28 PM
What side of the line?? becikeja BobCad-Cam 1 08-11-2007 02:07 PM
line arc line THE GREAT ONE General Metalwork Discussion 3 01-23-2006 03:43 PM
line from point in angle JSandSO Autodesk Software (Autocad, Inventor etc) 5 01-28-2004 09:28 PM




All times are GMT -5. The time now is 09:30 AM.





Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2012, vBulletin Solutions, Inc.
Content Relevant URLs by vBSEO
Template-Modifications by TMS

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353