Yes, that is what VS3D does - the HPGL vectors are each assigned a color, and each color corresponds to a Z depth. That yields a maximum of 256 different Z levels possible.Originally Posted by Jkirk3279
I will post an announcement here when version 2.0 is available, probably this summer sometime. If we do go ahead with a Mac version, you can test it then.


LinkBack URL
About LinkBacks





