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#1
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does anyone have any issues with surfcam and surface finishes. am currently useing 5.1 , 5.2 has major issues. the issues are just 3D related, looks like ripples? in the part, i can see them in the toolpath, can not get rid of them thanks |
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#4
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| .0005 is too high from what I’ve experienced. You’ll see a big difference. Some people use .0001. Also if you use “Scallop” instead of “Increment” you may see an improvement depending on the situation. The increment step over would depend on the size of the ball of course. I don’t understand why Surfcam still has .001 as a default tolerance considering the processing power of today’s computers and machine controllers. |
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#5
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| ya really dont get the .001 thing too, wont even let you change in options. do you use the arc filter feature, i have before, in earlier versions with no luck. will definetly lower the tolerance thanks again |
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#6
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| Surfcam has a lot of room for improvement. I use the arc filter on occasion it works pretty good. I only use it for X,Y plane. It has bit me a few time too. I once tried to run multiple Filtered programs as one program and it tried to run through the part between programs. For some reason it ignored the rapid plane. After that I only run one at a time. Not sure if that has been fixed. |
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#9
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if you look under any of the surfacing tool paths you will see a surface tolerance, you need to adjust it to like .0001 or .0005 , should give you alot better finish, oops didn't read all the posts sorry |
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