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Old 03-07-2008, 01:14 PM
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Newbie question - Create a concave?

Can anyone point me in the right direction for creating a concave on a surface. I am looking to make contours on the top of a slab that looks like the top of a skateboard.

Here is the board that I wanted to add concave to, I would want the parrellell ends to have the same concave, but the kicktails are going to have a little more height than the sides.

Any help would be greatly appreciated!
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Old 03-08-2008, 11:32 AM
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Can you give us a little more detail, maybe sketch on the photo w/ paint? There are several ways to ad curvature to a flat slab like that but I'm not understanding exactly what your looking for.

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Old 03-08-2008, 12:54 PM
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Sorry for the minimal detail. I have been monkeying with it and kind of got what I wanted, but still not quite getting it.
Here is a basic idea of what I want the top to look like (just the top surface, pay no attention to the pocket in between the two boards in the picture):


Here is a picture of what I'm currently working on below. I cut a 30ft radius into the top of the board, but that leaves the ends still flat. I think I could do it, I just goofed when I chamfered the edge - I tried to sketch a simple triangular ramp for the ends and then do an extrude/cut, but everytime I would do it the extrude would follow the chamfered edge and run 45* to the top surface of the board:
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Old 03-08-2008, 01:01 PM
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Here's another angle on the top contour:
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Old 03-08-2008, 02:20 PM
 
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Something like the attachment?

This was sketched with one spline curve and 3 control points, not counting the endponts, on the RIGHT plane. The feature was extruded midplane and the thin feature was extruded midplane.

When creating a model like this one, you sometimes have to do the curvy stuff first, then add or remove features to get the results you want.

Scott

..here's a link to a very good lesson for curvy stuff.
some older lessons, but good basic concepts.



http://www.dimontegroup.com
Solidworks tutorials

...and new updates too. I have something else to do on a snowy day ;-)


...oops...I just noticed the curve goes the other way.
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Old 03-12-2008, 05:24 PM
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So would there be anyway to setup the top surface concave on a flat surface/plane, and then could I manipulate the bottom contour?

The reason I ask is because it would be nice to have the basic concave on the top, but be able to tweek how the bottom of the board curves (which would then change the top surface just a little bit). I wanted to setup a few prototypes that all would have the same top surface, but the angle at which the tips raise on each end would be slightly different.

Here's a much better picture of what I'm trying to accompolish, shape/contour/everything, how would you all setup this board in solidworks?




So is there anyway to do that in solidworks, or would I basically be going into SW everytime and having to recreate the spline curves to meet my angle tolerances?

Thanks so much for all the help, I truely appreciate the input!
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Old 03-12-2008, 05:48 PM
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Mike it all depends on how detailed you want to make it. Typically on a CAD model of something like that your talking about alot more detail than just a couple sweeps and lofts, but rather boundry surfaces, fills, deleted surfaces, free form adjustments etc etc.. do you can curvature continuous surfaces etc..

Can it be created in SW, for sure. Can it be done in a couple features.. not likely.. is it a ten minute job.. no.. but then again.. if your wanting just the rough look and aren't going to machine something from you model.. then it probably is..

It all depends what your desired end result is..

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Old 03-12-2008, 05:55 PM
 
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Yes, Solidworks can do this.

What version are you using?

You may want to setup the model using a master sketch that defines the length, width, thickness and curves that define the top and bottom shapes.
From there, anytime you want to make a change you would add a configuration based upon the master sketch and base extrudtion. This is a bit advanced for a new user, but there is no reason for a new user not to start with advanced modeling. You have a need and an idea so that will be the movation to learn. I'm no expert at the surfacing, but I want to improve my skills and I'm willing to help.


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Old 03-12-2008, 07:01 PM
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Thanks so much for the reply's. Sorry, I should have clarified this in the first post...The reason I am doing this model is to CNC it out of a a raw piece of wood.


The reason I ask if there is a 'quick' way to remodel the original design is because I will want to make little tweaks to the design of the rocker (which is the angle at which the bottom face rises on each end). and when I do such a tweak to the bottom this will completely change how the board will ride and react with different forces in the water (this board is going to be used behind a boat, basically like skateboarding on water). And as always, my first attempt will likely not be what I want, so I'll have to revamp the design (again and again and again ). So that is why I just wanted to make sure with you all that there wasn't a quick 3D model manipulation that I am missing out on which could be used to revamp my design quickly (whether that be a simple angle adjustment to the bottom, or a total reshape of the bottom rocker).

I have a friend who is rather proficient with SW that is helping me, but at the same time he has responsibilities for creating designs at work as well - so I while I know he can do it, his time is much better spent on his own work (plus, I must suck it up and learn it myself as well, no matter how long that will take!!).

I am using SW 2008 for these designs. And I have a pretty good handle on all my other projects that I am working with, it's just this design and the complex contours involved with it that are giving me such a fight, and of which brought me here to ask for some guidance. But as always, I don't want anyone to feel like I'm asking them to do it for me, I just wanted to get some pointers in the right direction as to being able to create a model for cutting while still being able to tweak the design to meet certain criteria that I have for the boards.

So again, I appreciate all the help!! And even if you can respond with a simple "use spline to create curve, boundry, extrude" that's good enough for me, I'll try my best to figure it out.

Thanks again,
Mike
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Old 03-12-2008, 07:11 PM
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Edit:

sorry, I thought my last post was deleted
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Last edited by Sinkoumn; 03-12-2008 at 07:12 PM. Reason: The internet doesn't love me!
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Old 03-12-2008, 08:04 PM
 
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Okay. You may need to find someone nearby who has a touchprobe scanner or a 3d laser scanner and they can copy the skateboard perfectly.
Once scanned it can be brought into nearly any CAM system, postprocessed then machined.

Are you making a mold from the machined piece?
I ask because a board made from a single piece of wood will not be very strong, for doing what I've seen people do on skateboards anyway.

A laminated board and carbon fiber would be much stronger, even in the water.



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Old 03-12-2008, 08:34 PM
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Thanks much for the reply Scott!

Initially I would just do it out of a solid block. If the board is what we think we want, I will then CNC the inerts out of EPS 2lb Foam and fiberglass it; if that then passes the test I will great a mold (but the mold will be a urethane style setup, where the core of the deck will be a CNC machined core with a center weight stringer system, and reinforced fin blocks, and then the outer-core will be a urethane shell (so basically a golf ball ).

If it comes to it I can make the board out of a 7 (or even 9) ply maple, but I'll cross that bridge when I get there.

For now, I am just trying to conqour the entire design/concave setup.

I don't know if my friends work has a touchprobe that they'd rent/charge for, but I'll check. That would be diesel though if I can get that, but I don't want to hold my breath.
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