Is this more like what you're looking for? Lofting can be tricky, and sometimes I just have to mess with it for awhile to get what I'm looking for.
C|
I've modeled lots of mechanical parts, but nothing with surfaces/curves so far. Trying to model an aircraft exhaust stack that starts with an oval, turns 90 degrees, and ends with an oval 90 degrees to the first. I tried lofting with a guide curve, but I don't want a twist, just want it to flatten out like the pic. I'm not sure how to draw the guide curves. What's best practice for this sort of part? With a tip or 2, I can then make lots of stuff I'd like to.
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Last edited by Spinnetti; 10-19-2014 at 10:49 PM.
Is this more like what you're looking for? Lofting can be tricky, and sometimes I just have to mess with it for awhile to get what I'm looking for.
C|
Try something like this. not true oval but you will get the idea.
OOPS, Cygnus beat to it. Mine is slightly different
Mike
Last edited by Mike 1948; 10-20-2014 at 02:15 PM. Reason: update
Don't be afraid to add a third (or fourth, fifth, ...) profile to your loft to get what you want. As stated, it can sometimes be tricky and you just have to mess around with it a bit.
You can also add another guide curve to control the backside contour. I used only one on my part on the front side
Mike.
Whups, dupe post
Thanks for the help! I see I almost had it, just needed more guide curves! Thanks to you both, I really appreciate it!