If you export the SketchUp as *.dwg / *.dxf
Is there a way to import a 3d model created in SketchUp into Solidworks?
I am speaking of the actual 3d model.
Thanks
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CHOJIN
If you export the SketchUp as *.dwg / *.dxf
Dwg/dxf will not work with a model.
Try parasolid, iges, sat, ug, etc.
The list is in your "open with" dialogue in SW or can be found on the SW website or on my website.
www.integratedmechanical.ca
The problem is that, from SketchUp, you can only save as a .skp or export as google earth file or as a 2d graphic (png, jpg, tif, bmp).
I am using the Google version of SketchUp, which may be different from the full SketchUp. Let me know if I need a different version.
CHOJIN
I got SketchUp 5 an there you can ekport .3ds .dwg .dxf .fbx .obj .xsi .wrl and that won`t helpe if Solidworks can`t creat a model whit it! Whay not you use Solidworks if you got it?
I am new to SolidWorks so I am not very proficient in it yet.
I just happen to have some drawings in SketchUp format.
If I dont have to re-invent the wheel, I would rather not.
But, it looks like i may have to.
CHOJIN
Sketchup pro has export plugins for 3ds, dwg, dxf, or .obj. but no STL, solid, iges etc.
Google Sketchup version has two exports only, you can export to a jpg or other 2d image or to a .SKP file - thats it.
However - some smart guys here on the Zone have found a fix! look at http://www.cnczone.com/forums/showpo...&postcount=124
Download the SU2STL ruby script and put that in the Google Sketchup Plugins folder. Restart SKetchup and you'll see a new dropdown at the top called plugins. use that and you'll see an 'export to STL' option there.
I've used this and it imports to SWorks ok apparently..
Cool, but I did that and perfomed an export.
But, it says:
0 faces to export
6 objects ignored
0 triangles exported to STL solid
It says that nothing is selected and asks me if I want to export the whole model.
I say yes.
The same thing happens if I select everything.
CHOJIN
geometry imported from sketchup into solidworks may not be that usefull anways..
features...
Try it with simple objects and see if it works. I've used it,and it worked fine, but i did have some trouble with 1 object.Originally Posted by chojin
Gerry
UCCNC 2017 Screenset
[URL]http://www.thecncwoodworker.com/2017.html[/URL]
Mach3 2010 Screenset
[URL]http://www.thecncwoodworker.com/2010.html[/URL]
JointCAM - CNC Dovetails & Box Joints
[URL]http://www.g-forcecnc.com/jointcam.html[/URL]
(Note: The opinions expressed in this post are my own and are not necessarily those of CNCzone and its management)
I am not trying to be a dick; SW is soooo easy to create complicated parts with - you could have re-modelled 50+ parts by now starting from scratch.
www.integratedmechanical.ca
You are not being a d1ck.I am new to SolidWorks so I am not very proficient in it yet.
I am a complete novice at SolidWorks and nowhere near the proficiency level that most of yall are.
I am learning it slowly and on my own.
It will just take time for me to catch up. :-)
CHOJIN
I've got a convoluted way of doing it. Success rate is around 50% in importing models from googles 3D warehouse.
I found a nice little addin for sketchup which exports to LWO.
From there I use my own copy of CTRLView http://www.ctrlview.com/ to open the LWO file, resize it as necessary (I work in metric, most sketchup models are imperial) and save as an IGS, STL, VRML or a few others.
From there I can import these files into solidworks.
It is a hit and miss affair. Some work excellently, some don't work at all. But those that do work mostly only come through as surface models. This makes them great for scenery and props, but also quite big and cumbersome files. I typically use the vehicles I've downloaded for adding scale to machinery and buildings.
I tried the STL converter and found it useless. It could do square boxes but not anything with an arc involved.
I also tried the rhino free demo for 3DS conversion and couldn't get the results I wanted. It restricted the number of saves available in the free trial, there weren't enough free saves to get a successful conversion.
Am I correct in assuming that this is the LWO exporter you're talking about?
http://shaxam.com/files/lwo_export-0.0.6.zip
Since I actually have Lightave, I'll have to try it out.
Gerry
UCCNC 2017 Screenset
[URL]http://www.thecncwoodworker.com/2017.html[/URL]
Mach3 2010 Screenset
[URL]http://www.thecncwoodworker.com/2010.html[/URL]
JointCAM - CNC Dovetails & Box Joints
[URL]http://www.g-forcecnc.com/jointcam.html[/URL]
(Note: The opinions expressed in this post are my own and are not necessarily those of CNCzone and its management)
I get models out of sketchup using the .stl script, and also another that does .kmz
Blender will import them both, and allow you to export most formats.
If you don't want to download, just add a .dwg at the end
Apparently there is some discontinued 3D translation software which was quite good.
3D Exploration 1.5
My X2 CNC Brain Build: http://www.cnczone.com/forums/showthread.php?t=61345
Gecko G250 wiring errors: http://www.cnczone.com/forums/showthread.php?t=68960
It's not too useable, but I was able to get a Sketchup file into SolidWorks by:
1) Download and install AutoDesk 123D
2) Open Sketchup file with 123D
3) Save file as *.stl
4) Open STL file with Solidworks
STL files are usually used for 3D printing / SLAs. Sketchup is based on triangular surfaces (as are STL files). STL files are not too useful in SolidWorks, but you can open the file.