CNCzone.com-The Largest Machinist Community on the net!



Home Page Mark Forums Read Today's Posts My Replies Classifieds Reviews Photo Gallery Web Links Share Files Advertise With Us Ad List
Go Back   CNCzone.com-The Largest Machinist Community on the net! > CAM Software > SolidCam


SolidCam Discuss SolidCam software here.


This forum is sponsored by:

Reply
 
LinkBack Thread Tools Search this Thread Display Modes
  #1   Ban this user!
Old 03-26-2009, 12:28 PM
 
Join Date: Feb 2009
Location: USA
Posts: 4
Schitzo is on a distinguished road
Please Critic My Machining Strategies for this part

Hello all
I'm very new to cnc machining and looking to make the part pictured below. I working in solidworks and solidcam. I have come up with a strategy to make the part and hope you can critic what I intend to do.

Material: Al 6061
Machine: Benchtop CNC converted mill (X2) running Mach
Part dimensions: 2.5" x 2.5" x 2.5" (approximately)

Part


Once I have the stock faced to the correct dimensions,
I start with a rough cut
3D milling, 1/2" endmill, contour cut, 2mm step down and 50% overlap , 0.5 surface offset

results


then semifinish
3d milling, 1/4" endmill, Linear, 0.2 surface offset, 0.1 scallop

Results


Finish
3D milling, 1/4 ballnose mill, linear, 0.01 scallop, 0.01 arc approx

results look very similar to the diagram above

I just can't get a good finish. Any advice, is welcome. How would you machine this part?
Tweet this Post!Share on Facebook
Reply With Quote

  #2   Ban this user!
Old 03-27-2009, 04:20 AM
 
Join Date: Oct 2007
Location: United Kingdom
Posts: 392
Brakeman Bob is on a distinguished road

Are you programming in inches or in mm? If you are programming in inches your arc tol is far too big - try setting it to .001. You will get an lot more code, but the finish will be better.
Tweet this Post!Share on Facebook
Reply With Quote

  #3  
Old 03-27-2009, 10:19 AM
Moderator
 
Join Date: Sep 2005
Location: Canada
Posts: 1,600
JerryFlyGuy is on a distinguished road

Also, you could do a constant Z for the first 30-40 deg around the curve and then finish it w/ a constant step over in the same direction. I'm not sure I'd use around the cylinder, but rather along the cylinder. I just checked and w/ a 1/4" ball nose and a 0.01 step over you should have a max scallop of 0.0001" so it should look pretty darn smooth. How accurate is your machine [step resolution or steps/in in mach]? Also as was noted jump up the tolerance on the part. I'd go to something in the 1/2 thou range myself. It will generate LOTS of code but in tight finishing pass's it often dones and is required.. it shouldn't slow the job down any as in your finish pass on a X3 your not going a mile a minute anyway..

Fwiw
__________________
JerryFlyGuy
The more I know... the more I realize I don't
(Note: The opinions expressed in this post are my own and are not necessarily those of CNCzone and its management)
Tweet this Post!Share on Facebook
Reply With Quote

  #4   Ban this user!
Old 03-27-2009, 02:08 PM
 
Join Date: Feb 2009
Location: USA
Posts: 4
Schitzo is on a distinguished road

Originally Posted by Brakeman Bob View Post
Are you programming in inches or in mm? If you are programming in inches your arc tol is far too big - try setting it to .001. You will get an lot more code, but the finish will be better.
Bob, thanks for the insight.I'm programming in mm. I believe that is the default in SC. A change in the arc tolerance definetly smoothed things abit. see the pic below



Originally Posted by JerryFlyGuy
Also, you could do a constant Z for the first 30-40 deg around the curve and then finish it w/ a constant step over in the same direction. I'm not sure I'd use around the cylinder, but rather along the cylinder. I just checked and w/ a 1/4" ball nose and a 0.01 step over you should have a max scallop of 0.0001" so it should look pretty darn smooth. How accurate is your machine [step resolution or steps/in in mach]? Also as was noted jump up the tolerance on the part. I'd go to something in the 1/2 thou range myself. It will generate LOTS of code but in tight finishing pass's it often dones and is required.. it shouldn't slow the job down any as in your finish pass on a X3 your not going a mile a minute anyway..
Hi Jerry thanks for the info as well. Im not sure I quite understand the 30-40 deg in constant Z. care to offer more info?
It looks like I was using a large scallop value hence the less than desirable finish.

I am still putting together the machine and should be done here pretty soon.


One other question, how accurate timewise is the solidverify feature? I have to make 8 of these puppies and it looks like a smooth finish might take quite a while. These are throttle bodies going on an V8.

Once again thanks and more insight is welcome.

pic with the current settings

Tweet this Post!Share on Facebook
Reply With Quote

  #5  
Old 03-27-2009, 04:00 PM
Moderator
 
Join Date: Sep 2005
Location: Canada
Posts: 1,600
JerryFlyGuy is on a distinguished road

One of the things I try and avoid is linear machining with a really steep wall, I'd much prefer to use a Z level machining in those situations.

Are you using HSM? I'm not sure if it's an option in the straight 3D but in HSM there is a setting in the passes window where you can tell the program you only want to constant Z machine on a wall that is steeper than 40 [or whatever number you choose [from horizontal] up to 90 [or vertical]. This will then get you your best finish in the steep area's. Then you can change it over to a linear or constant step over and use the same angle limitations [maybe increase the angle from 40 to 43 to make sure the paths cross/overlap] and you should get the best of both worlds.

Super smooth finishes take alot of time, often it's just as easy to get them 99% of the way and then hand finish [if it's just cosmetic]. Btw, that'd be a good candidate for a 4 axis job..
__________________
JerryFlyGuy
The more I know... the more I realize I don't
(Note: The opinions expressed in this post are my own and are not necessarily those of CNCzone and its management)
Tweet this Post!Share on Facebook
Reply With Quote

Sponsored Links
  #6   Ban this user!
Old 03-28-2009, 12:03 PM
 
Join Date: Oct 2007
Location: United Kingdom
Posts: 392
Brakeman Bob is on a distinguished road

The time estimation in SolidVerify is not reliable. For example, it tells me that to gundrill a Ø3 hole 160mm deep takes over 1 hour when it takes about a minute and half. For 3D stuff on my work (Ally mainly) I would allow about 25% more than SolidVerify says for that job only.
Jerry is right about diving down steep faces in a linear strategy and HSM is definitely the way to go - we saw a 20% reduction in 3D cut time switching from conventional 3D to HSM.
Tweet this Post!Share on Facebook
Reply With Quote

  #7   Ban this user!
Old 03-28-2009, 12:23 PM
 
Join Date: Feb 2009
Location: USA
Posts: 4
Schitzo is on a distinguished road

Originally Posted by JerryFlyGuy View Post
Are you using HSM? ..
Hi Jerry, Im not using HSM, I did all the work under standard 3D milling. Correct me if Im wrong, but isnt HSM out of the realm of my homemade benchtop cnc mill. I have the impression that code generated in HSM requires a machine that can work with it. I'm I mistaken? I still have alot of reading to do.

I will look under HSM later today and report back with my findings.I also have to agree a 4th axis would be great. I am not strict with design. If it prooves too difficult to machine I can always revise the design.


Originally Posted by Brakeman Bob
The time estimation in SolidVerify is not reliable. For example, it tells me that to gundrill a Ø3 hole 160mm deep takes over 1 hour when it takes about a minute and half.
Good to know Bob. I guess when its all said and done, I have to cut a few practice pieces before I get to cutting alluminum that way I know exactly what to expect.
The intake Im working on, I got from a fella your side of the pond. Jenvey is the name of the place.

Thanks for help guys.. I appreciate it.
Tweet this Post!Share on Facebook
Reply With Quote

  #8  
Old 03-30-2009, 10:25 AM
Moderator
 
Join Date: Sep 2005
Location: Canada
Posts: 1,600
JerryFlyGuy is on a distinguished road

HSM is for any machine tool. I will take an old tired machine and bring it alive. In SC when your running HSM the tool can be set to arc in and out of every move so your not slamming to a full stop in one direction and then taking off in another. I don't see how using HSM would hurt you even on a small bench mill.

Fwiw
__________________
JerryFlyGuy
The more I know... the more I realize I don't
(Note: The opinions expressed in this post are my own and are not necessarily those of CNCzone and its management)
Tweet this Post!Share on Facebook
Reply With Quote

  #9   Ban this user!
Old 03-30-2009, 05:49 PM
 
Join Date: Oct 2007
Location: United Kingdom
Posts: 392
Brakeman Bob is on a distinguished road

Originally Posted by Schitzo View Post
The intake Im working on, I got from a fella your side of the pond. Jenvey is the name of the place.
I have just checked out their website, they're only 25 miles from where I live. It is a small world. Are you, like me, in motorsport?

I would second what Jerry says about HSM. We don't regret buying it at all - shorter cycle times, nicer finishes, impressive strategies, easy ways of setting work area, very kind to the machine - yes, it is really good. It ain't all honey & roses though - I still use conventional 3D for roughing because of the rest machining.

All the best

Bob
Tweet this Post!Share on Facebook
Reply With Quote

  #10  
Old 03-30-2009, 06:02 PM
Moderator
 
Join Date: Sep 2005
Location: Canada
Posts: 1,600
JerryFlyGuy is on a distinguished road

Bob, I'm curious as to why you don't like the HSM rest machining, or rather prefer the standard 3D rest/rough? Do you prefer the 3d over both the Rest rough and rest finish or just rough? I've not had too many occasions to use it but... it's worked when I did..

Fwiw
__________________
JerryFlyGuy
The more I know... the more I realize I don't
(Note: The opinions expressed in this post are my own and are not necessarily those of CNCzone and its management)
Tweet this Post!Share on Facebook
Reply With Quote

Sponsored Links
  #11   Ban this user!
Old 03-30-2009, 08:13 PM
 
Join Date: Feb 2009
Location: USA
Posts: 4
Schitzo is on a distinguished road

Thanks alot guys. I spent some time playing around HSM, still have some learning to do. I'll post up what I come up with.

Originally Posted by Brakeman Bob
It is a small world.Are you, like me, in motorsport
It is indeed a small world. I am very much into Motorsports. I do some rally and autocross but nothing big. I mostly like building cars and its the reason I have gotten into machining. There are just to many times you have to fab up a part or two.
Do you race, build cars..?
Tweet this Post!Share on Facebook
Reply With Quote

  #12   Ban this user!
Old 03-31-2009, 01:12 AM
 
Join Date: Nov 2007
Location: Thailand
Posts: 272
mattpatt is on a distinguished road

I'm no expert, but I use HSM quite a bit now, but I do still struggle from time to time and revert to the 'normal' 3D strategies. HSM has more strategies than I know how to use!

As I design 99% of the parts that get cut on the machine I am slowly changing some of the older 2D designs to 3D, to take advantage of the capabilities of the machine. It really toots my horn when I see the finished part come off the machine.

You mention finishes and tolerances. It's funny because on one of the jobs I did my business partner moaned because I'd taken the time to put a nice finish and he claimed that it didn't look CNC machined! So now I have to hold back and try to show the cutting path on 'not so important' faces.

concerning tolerances, I usually stick at around 0.01mm for finishing, but sometimes go down to 0.005mm as this seems to get me a better, smoother tool path, with less Z rapid jumps. Takes longer to calculate, and gives more code, but the machine copes so why not.

But as I said, I'm no expert, however, as every job goes by I learn a new trick, which either reduces cutting time, or gives the finish I desire.
Tweet this Post!Share on Facebook
Reply With Quote

Reply




Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
Design critic needed for an 80/20 linear system userx 80/20, TSLOTS and other Aluminum Framing Systems 3 06-23-2008 02:56 PM
Machining Multiple of the same part Hellbringer Benchtop Machines 9 02-18-2008 05:21 PM
Machining my part with out cutting everything desktoprouters Solidworks 10 02-14-2007 03:06 PM
Help on procedure for machining this part turboboy General Metalwork Discussion 17 12-18-2006 07:50 AM
Machining both sides of a part? itsme General Metalwork Discussion 6 01-03-2006 10:40 AM




All times are GMT -5. The time now is 04:27 PM.





Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2012, vBulletin Solutions, Inc.
Content Relevant URLs by vBSEO
Template-Modifications by TMS

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353