Fusion 360 Post Processor

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Thread: Fusion 360 Post Processor

  1. #1
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    Default Fusion 360 Post Processor

    Anyone play with the Automate808d.cps post processor?

    On the Lathe simulator I am getting errors when it posts this line: "LIMS=S3000"
    Apparently the syntax should be "LIMS=3000"

    Also Sean is getting errors with G53. The sim doesn't error with that.

    I am going to play with the post processor to fix the LIMS issue.

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  2. #2
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    Default Re: Fusion 360 Post Processor

    OK easy fix on the LIMS issue - I just edited the 2 instances of this:

    writeBlock("LIMS=" + sOutput.format(properties.maximumSpindleSpeed))

    and changed to this:

    writeBlock("LIMS=" + properties.maximumSpindleSpeed)

    Now the code outputs:

    LIMS=xxxx instead of LIMS=Sxxxx

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    Default Re: Fusion 360 Post Processor

    I have been playing around with the Post for Fusion 360 and have it working OK.

    Here it is for folks to try out. Be careful as not everything is tested. I mostly was working on getting the drill cycle to work properly as well as the C axis.

    If anything doesn't work or errors out let me know.

    The funny part is if I rename the post - it fails. I can't figure out that one.


    A360



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    Default Re: Fusion 360 Post Processor

    I was struggle with a "no feed rate enable error" last night and finally got something going around 1am this morning. It was kicking my as on the drilling and tapping cycle but I finally got something going and was able to cut the first part. I'll try your post later to see how it does. Thanks



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    Default Fusion 360 Post Processor

    Sin - were u able to get a decent drilling cycle w a G94? My experience was that it would ignore the feedrate and rapid into the part so I changed the post to use G95.

    Also if you issue a G291 it changes to iso mode then you can use standard fanuc code.



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    Default Re: Fusion 360 Post Processor

    I put a G17 right before my feedrate and it worked fine. The post processor needs some help, I'll keep working at it.



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    Default Re: Fusion 360 Post Processor

    I keep updating the one in the link above. Seems to post decent code for me so far.



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