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#1
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| Hi everyone! ![]() I don't post much here in the forums, but I've been intermittently reading the forums since way back when CNCzone first started up years ago. I've been interested in building things since I was 2 years old! I built my own 4 axis CNC mill and 2 axis CNC lathe about 5 years ago by reading up here in the forums and other well known CNC related forums. And way back when computers first came out in the late 70s I've been interested in computer graphics. Which, eventually led me to the area of the difficulties involved with creating 3D bas reliefs for CNC. Being an artist, I focused for a few years on developing ways to do these and eventually came up with a few methods. The result is Patterns For CNC, my web site for distributing my 3D bas relief art.There you will find a few of the most highly detailed 3D bas reliefs than you'll find anywhere in the world. There is not a large selection because it takes form several weeks to a few months to create each one. Go there and download whatever you want completely anonymously for FREE! And if you find anything useful to you please make a donation! |
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#2
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Hi There, Nice models... look very much like artcam output.. and good of you to distribute for free... I also host some FREE relief content at cnc4free.org homepage... I generally try to upload about 25 new FREE reliefs each month.. but depends on other work... have about 600 reliefs online.. archived for the supporteters of my website... Anyway.. hope you keep up the good work and the FREE content distribution.. All the best Danny
__________________ What one man can do another man can do.. BitMaps to Models, 3D2Relief, tutorials and FREE CNC Software http://cnc4free.org |
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#3
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Please discuss how to create a bas-relief presented in the next video |
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#4
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Hi There, The models in the video are generated using the blender bas-relief composite node plugin... This first came to my attention circa 2008 / 2009..... It's a very good tool.. but unfortunately.. it's not easy to get it working.... The plugin is specific to blender versions... it will run below blender 2.49 or blender 2.5... The plugin author.. and many others in the blender community have stated that this will not work in any version beyond 2.5... As the current blender version is 2.62 this means stepping back to one of the prevous versions.. blender 2.49 is the recommended blender version.. this is a considerable problem... The plugin author has made a blender 'build'available.. with the plugin pre-installed... not such good news as it may seem... you have to compile the blender build... to create an executable version that can use the plugin. Instructions are provided below to accomplish this... Building Blender with C++ Express and Scons on Windows XP/Vista Install the following Applications / Libraries 1. MS C++ Express 2. Python 2.5 3. Scons 4. Windows SDK for your version of Windows 5. DirectX SDK 6. TortoiseSVN 7. Download /trunk/lib/windows from SVN (contains all the libs for windows) 8. Download and copy the Quicktime Dev Kit to lib/windows/QTDEVWIN In blender/config/win32-vc-config.py set openexr path to lib_vs2005 In windows Environment Variables Add the following paths (replace with your installation paths if different) PATH add c:\python25 INCLUDE add C:\Program Files\Microsoft Visual Studio 8\VC\include INCLUDE add C:\Program Files\Microsoft SDKs\Windows\v6.0\Include LIB add c:\DX90SDK\lib; LIB add C:\Program Files\Microsoft SDKs\Windows\v6.0\lib Download SVN Trunk run scons from the Blender Folder. For ease, make this batch file This will update your SVN, and rebuild your checkout. c: cd\blendersvn "c:\Program Files\TortoiseSVN\bin\TortoiseProc" /command:update /path:c:\blendersvn\blender\ /closeonend:1 /notempfile cd blender call scons If you download multiple branches, change the build folder in config/win32-vc-config.py, but leave the install folder normal. Then in the /Sconstruct file at around line 317 there is a reference to env.BlenderProg(B.root_build_dir, "blender" change the "blender" to another name and that is what that branches exe will be called. I am not the type of person who gives up at the first hurdle.. and at some point I will perform the blender build process.... but in light of the complexity of 'building' blender.... I looked into the way the plugin works to see if there's an easier way to use this method.... there has been much discussion of this in the thread below.... http://www.cnczone.com/forums/woodwo...ing_files.html As a result we have discovered means to emulate the function of the plugin.. without use of blender or any other complex tools / software install procedures... The models are created by a process that applies tone-mapping to a rendered depth-map of an existing 3D model... it's an image compositing process... when you understand the functions applied.. it's not so difficult to use the same method in generic FREE tools like kerkythea and gimp.... much easier than fighting your way through the install procedure above... Hope this helps Danny
__________________ What one man can do another man can do.. BitMaps to Models, 3D2Relief, tutorials and FREE CNC Software http://cnc4free.org |
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#8
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Hello Danny! You know.... I'm absolutely beginner in this area. I will have lot of questions, but step by step... First: For this process we need download Blender 2.95 (Windows) source code version. (2.49, or 2.49a, or 2.49b?) How need unpack it? How better? Simple unpack 2.49 directory to C: root? (C:\blender-2.49) Where I need put Bas relief node? Whitch files I need put for this? Where can we found the trully workable wersion of this node patch? I have ideas for these question, but better know it exactly. Usually my ideas are.... ![]() Only in step by step. Sorry for my lame questions!Just another thing: Do you know something about this patch for 2.5? Topic: 2.5 patch history Download: result: 2.5 patch Or as you told this version is not stable? Peter KisKZ |
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#9
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| [quote=aues;1093051]Now Blender 2.62 is working on windows 7 is very stable Hello Aues! Thank you for your samples! I'm work on inserting your forum links on HobbyCnCArt.com into downloadable materilas with your name. I tried ask you on your homepage about buying tutorials, blender versions and others. Can ve meet directly here in private about this? |
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#10
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| [quote=KisKZ;1095784]
If you have any questions, I'm ready! |
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#11
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| [quote=aues;1095836] Hello aues! Sorry again my pure english! (We in Hungary call it: Hunglish. )My questions was before this post here on your page in comments! ![]() Just to clean all absolutely I quote these here: "... Hello Anatolii, Only a sort summary from me: This packet include - a Blender 2.49b with a bas-relief composite node patch. (Linux version?) - a Blender 2.62 (32 or 64 bit) with bas-relief compositing node patch for Windows XP, Vista, Vindows 7 (32 or 64 bit) (Working true and stable?) - Tutorials about building Blender with this node. (whitch version?) - Tutorials about using this node under blender from beginning to exporting objects, or maps - Tutiorials about using result of this node in other softwares. I can get it all if I buy your tutorial. Is it true? Have a nice day! KisKZ... " other: Several users have reservations about. I think if you bought and try this package, then this could be two possible outcomes. First The others rely more and now you can buy your pack. Second if something could be wrong, then no one ever buys from you and no one will trust you. This is a good option for many people demonstrated in front. Finally become evident to everyone that your package is very good. Do you agree? |
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#12
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"Bas-relief.swf In this chapter we shows you how to get the height map in a Blender and processed it in Photoshop. Then we show in detail how to create a bas-relief out the height map in programs such as the Vectric Aspire, and Delcam ArtCAM."
Last edited by aues; 04-07-2012 at 12:02 AM. |
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| bas relief, donate, free download, patterns, wood cnc router |
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