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Thread: c#, visual basic, c++ or somethings else to start to develop a postprocessor?

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    c#, visual basic, c++ or somethings else to start to develop a postprocessor?

    Hello,
    I have a question...
    I would like to start to develope an apt to gcode converter ( so I mean a postprocessor ) but i dunno where to start:
    Do you think it's better to develop in visual basic, c# or c++ or somethings else?
    And do you know any guide or example or tutorial where I can find some information about?

    Thank you veru much


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    Hello!
    Try notepad++ It is simple and free to download.


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    Thank you, but notepad++ is an editor, i would like to know in which language is better to start to develop a postprocessor


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    Quote Originally Posted by aidoru View Post
    Thank you, but notepad++ is an editor, i would like to know in which language is better to start to develop a postprocessor
    what kind of programing skills do you have ?

    vb is a good language to use to write a prototype application , but you will find it a little slow parsing large files .

    I'm writing some apt based software in vb6

    take a look VooDooCNC

    there is also some good free c# compilers on the web too


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    try python.
    look here: heekscnc - Project Hosting on Google Code
    as well as here: rs274ngc - Project Hosting on Google Code

    do you have the APT-standard somewhere which defines your input? what programs are you using to generate APT-files?


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    Voodoo?

    Quote Originally Posted by holbieone View Post
    what kind of programing skills do you have ?

    vb is a good language to use to write a prototype application , but you will find it a little slow parsing large files .

    I'm writing some apt based software in vb6

    take a look VooDooCNC

    there is also some good free c# compilers on the web too
    Hi holbieone,
    Did you program the graphics window yourself? Or is it some sort of component. The reason i ask is i have made some little custom programs with graphics, but they are only in 2D with Zoom/Pan. Cant for the life of me figure out how to do a 3d view window.
    Regards,
    Keith.


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    Quote Originally Posted by TURNER View Post
    Hi holbieone,
    Did you program the graphics window yourself? Or is it some sort of component. The reason i ask is i have made some little custom programs with graphics, but they are only in 2D with Zoom/Pan. Cant for the life of me figure out how to do a 3d view window.
    Regards,
    Keith.
    yes i wrote the graphics my self using opengl , you need to use a matrix to 3d rotate correctly


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    this site has some good examples in opengl http://nehe.gamedev.net/

    this site explains rotation matrix Part Two: Rotation Matrices


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