CNCzone.com-The Largest Machinist Community on the net!



Home Page Mark Forums Read Today's Posts My Replies Classifieds Reviews Photo Gallery Web Links Share Files Advertise With Us Ad List
Go Back   CNCzone.com-The Largest Machinist Community on the net! > Hobby Projects > Musical Instrument Design & Construction


Musical Instrument Design & Construction Discuss of CNC machining electric guitar body shaping, template making, inlay part cutting and pocketing, neck shaping and carving.


This forum is sponsored by:

Reply
 
LinkBack Thread Tools Search this Thread Display Modes
  #1   Ban this user!
Old 01-27-2007, 05:00 PM
 
Join Date: Sep 2006
Location: USA
Posts: 165
rlrhett is on a distinguished road
Anyone successfully model a guitar neck?

Although CAD is only a hobby for me, I did study design in school and consider myself pretty good at CAD design. However, I have been completely unable to model the heel and neck of an acoustic guitar. I am using Rhino v.3 and just seem to have too many curves to define all the compound surfaces.

I can easily model all the countours: In x plane you have the two tapered lines that represent the edges of the fingerboard and the arch that is the top of the heel cap; in the y plane you have the mirrored curves of the heel cap to fingerboard (like the cross-section of a ship) and arches that are the cross-section of the neck; and finally in the z plane you have the flat of the fingerboard and the curve that is the taper from the apex of the heel cap to the apex of the neck cross-section.

All these profiles blend smothly and seemlessly into a shape that is reminicent of a baseball bat that has melded into the bow of a ship. How, has proven beyond me.

Is there anyone who has successfully modeled an acoustic guitar neck and heel? Feel like proving to the world you superiority by sharing how you did it?
Reply With Quote

  #2   Ban this user!
Old 01-28-2007, 09:33 AM
 
Join Date: Aug 2005
Location: USA
Posts: 578
PBMW is on a distinguished road

Most guitar necks are hand made by old world craftsmen and then scanned by some form of CMM. That information is then taken as a point cloud and converted to surfaces and machined.
Reply With Quote

  #3   Ban this user!
Old 01-28-2007, 10:55 AM
 
Join Date: Aug 2005
Location: USA
Posts: 4
michael_e is on a distinguished road

I model jewelry in Rhino and some of the complex surfaces are close to those at the heel of a guitar neck. Since you pretty much know the shape where the neck fits to the body and the neck itself, you can arrive at the transition by creating a number of separate curves which all tie together into what appears to be a single complex surface when you're finished. To get the appropriate lines on the initial curved surfaces I use the " Curve, Freeform, Interpolate on Surface" command string. This allows me to pick the lines that I will use to create new surfaces that blend well with the initial surfaces, (this in conjunction with blening and matching surfaces). You can use this to sort of build or carve your original surfaces in a more complex way that by just using the Blendcrv or Blendsrf commands alone.

For instance, the neck itself can the formed easily by lofting multiple curves along a fairly straight line. The heel can be formed similarly as a separate piece, (since the heel cap is flat and can be formed from multiple sections of varying shape which are close to perpendicular to the direction of the neck sections), and the the two parts can be blended by using the above procedure as many times as needed to get the surfaces the way that you'd like them.

This is probably clear as mud, but if you'd like to send me the neck and heel sections that you've arrived at, I can make a cursory blend for you and send it back with the blend sections in a different color and layer so that this becomes obvious from just looking at it. My address is: michael@gemshoppe.com

I had to laugh at the "superiority" comment. Most of the solutions that most people come up with have nothing to do with superiority, but rather need, luck and a whole lot of hacking away at a problem. Let me know if this helps at all or if you'd like to see an example.

Michael E.
Reply With Quote

  #4   Ban this user!
Old 01-28-2007, 11:34 AM
 
Join Date: Aug 2006
Location: USA
Posts: 108
RandK is on a distinguished road

Here's a quick whack that hopefully gives you some ideas on the heel by using some simple geometry and a curve network. There are a lot of different approaches.
Attached Files
File Type: zip neck heel hack1.zip‎ (56.7 KB, 803 views)
Reply With Quote

  #5   Ban this user!
Old 01-29-2007, 08:41 AM
FAJ FAJ is offline
 
Join Date: Sep 2006
Location: Spain
Posts: 10
FAJ is on a distinguished road

I explained my method here, you might want to take a look:

http://www.cnczone.com/forums/showthread.php?t=25141

The explanations are far from being complete. If you have some questions, ask, and I'll try to answer them.
Reply With Quote

Sponsored Links
  #6   Ban this user!
Old 01-30-2007, 08:15 PM
 
Join Date: Sep 2006
Location: USA
Posts: 165
rlrhett is on a distinguished road

Thanks to all. Looking at what you did FAJ helped me to visualize ti quite easily.

One question on the heel. I see that you did a one rail sweep from the heel cap to a neck contour. That, of course, leaves no surface on the bottom corners. I used patch from the edge of the sweep surface and the two straight edges of the heel and fingerboard surfaces to fill the area in. I think that is what you describe as well without pictures.

The only problem is that it isn't a very smoth transition. Not a manufacturing problem because I can knock down an edge easily enough with sand paper or a rasp (after all I've been shaping these things out of a block of solid wood using a rasp up until now ). Still it seems like there should be a way of automatically smoothing the transition of two surfaces so that there is no crease. How would you do that?
Reply With Quote

  #7   Ban this user!
Old 01-31-2007, 10:02 AM
FAJ FAJ is offline
 
Join Date: Sep 2006
Location: Spain
Posts: 10
FAJ is on a distinguished road

rlrhett:

Yes, I use a patch for that surface. However, I don't cut it with the CNC, because the edge between it and the sweep1 surface is "in line" with the fingerboard taper. It is almost a plane, and I cut it as such, ignoring the exact shape of that surface. The finished necks are very very good.

I can guess a probable cause for your problems. If you are going to have a straight part for the heel cap, as I do (I use a semiellipse plus to straight lines), you must paste each fingerboard taper to the heel. This is a little more complicated in my design: my heel is for an archtop with an angle between the neck and the soundbox, so that these lines are not parallel to each fingerboard taper line. Instead, each line is contained in the plane that is perpendicular to XZ (see the axes in my construction) and which contains the fingerboard taper line above.

I have machined many necks with this design, and I only have to sand a little to remove the machining marks, because I prefer that instead of having the CNC running half an hour more. They are machined from behind, and only a small part must be carved by hand. It is in the neck to peghead transition, and it is inaccesible to the machine because of the peghead angle. I also carve 17" archtop necks; in this case, I carve them from both sides, because otherwise the heel angle combined with its length makes the inside of the heel inaccesible. This won't be a problem for acoustic guitar necks.
Reply With Quote

  #8   Ban this user!
Old 01-31-2007, 12:48 PM
 
Join Date: Aug 2006
Location: USA
Posts: 108
RandK is on a distinguished road

Merge may smooth it out a little but a 1 rail sweep doesn't give you control over the shape of surface at the ends of the cross sections and may overshoot. If you try to build a patch using an overshot edge a merge won't help. A 2 rail sweep won't let you use a middle rail and also won't work well with a 90 degree corner. Turning a 2 rail sideways using the curved cross sections for the rails sometimes works, sometimes garbage. A curve network will let you use 3 rails and multiple cross sections to create a single surface but you will need a decent wireframe.
Reply With Quote

  #9   Ban this user!
Old 02-01-2007, 02:15 AM
FAJ FAJ is offline
 
Join Date: Sep 2006
Location: Spain
Posts: 10
FAJ is on a distinguished road

My tolerance is usually adjusted to 0.01 mm. With this value, I cannot use a plane instead of a patch. However, if I set my tolerance to 0.03 mm, then I can use a plane, like this:



0.03 mm is a VERY small tolerance for for a wooden guitar part. However, surface analyses for those adjoining surfaces give better results with the patch if the tangency adjustment is set. This means that there is a crease there, the normals to both sides of the edge don't coincide exactly, although the error must be very small. I have learned that these small things are often regarded as defects when you are sitting at the computer, that magnifies them. I perform surface analyses and renderings before cutting a piece, but when I am reasonably satisfied I stop and make a test cut. The step size used for machining will surely be larger than the errors in the design.
Reply With Quote

  #10   Ban this user!
Old 04-27-2007, 06:54 AM
Jens H's Avatar  
Join Date: Apr 2007
Location: Denmark
Posts: 20
Jens H is on a distinguished road

Hello. This is my first post on this forum.
I have today make a model of a Les Paul neck. It is more wide in the nut area, my customer wan't it that way (45mm).

I am using Rhino (evaluation, only 15 saves left )

But soon I will slice it up at mill it in layers of 1 mm.
Reply With Quote

Sponsored Links
  #11   Ban this user!
Old 04-05-2008, 08:38 PM
 
Join Date: Mar 2008
Location: Portugal
Age: 47
Posts: 17
Powershaper is on a distinguished road

Hellow everybody:

This is my guitar model, and I used a surface modeller.
Iges available .
Attached Thumbnails
Click image for larger version

Name:	Neck.jpg‎
Views:	199
Size:	41.6 KB
ID:	57027   Click image for larger version

Name:	neck3.jpg‎
Views:	290
Size:	34.3 KB
ID:	57028   Click image for larger version

Name:	4.jpg‎
Views:	217
Size:	52.9 KB
ID:	57029   Click image for larger version

Name:	quase completa.jpg‎
Views:	182
Size:	34.0 KB
ID:	57030  

Reply With Quote

  #12   Ban this user!
Old 04-18-2008, 11:30 AM
 
Join Date: Nov 2003
Location: WI
Posts: 41
seansear is on a distinguished road
Iges copy

Powershaper, you have a PM

Bruce
__________________
Bruce
Reply With Quote

Reply




Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
My Les Paul neck Jer7440 Musical Instrument Design & Construction 20 05-29-2007 06:20 AM
Ibanez Wizard-7 neck g code irg7620 Musical Instrument Design & Construction 0 12-18-2006 01:43 PM
my IBANEZ JEM with JACKSON neck ertu Musical Instrument Design & Construction 12 09-23-2006 02:35 AM
My neck needs adjusting turmite Rhino 3D 27 10-29-2004 06:59 AM
guitar neck modelling.... anoel Rhino 3D 9 04-16-2004 11:33 PM




All times are GMT -5. The time now is 10:29 AM.





Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2012, vBulletin Solutions, Inc.
Content Relevant URLs by vBSEO
Template-Modifications by TMS

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361