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Thread: creating a dome in x2?

  1. #1
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    creating a dome in x2?

    Ok I have a square block that I want to create a shallow dome on top of this block. In x2 I was able to create a sphere in the block but I can't figure out how to change the height of the sphere. I also noticed all the cool video tutorials are gone can anyone point me to some freebie tutorials?


  2. #2
    Registered Superman's Avatar
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    Probably, the easiest method is to revolve a curve around a line ( axis )
    this will give a surface, make sure that it extends further into or past your block to enable trimming surface to curve ( or surface to surface ),

    Start off in the front or side view, and create a half section of an umbrella,
    the arc is the item to revolve, the stem is the revolving axis.


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    Would I then contour milling operation?


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    Registered Mike Mattera's Avatar
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    You could also just draw the portion of the arc you need to machine and then do a Toolpath - Wireframe - Revolved. This actually might work in Mill level 1 (possible level 2). It's quick and easy. No need to create a surface.

    The Wireframe toolpaths are the most overlooked and also the most useful for basic 3D shapes.

    Mike Mattera
    Tips For Manufacturing Training CD's, DVD's for Mastercam, SolidWorks, Inventor, G-Code Training & More
    http://www.tipsforcadcam.com


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    Registered Superman's Avatar
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    There is too many options to create the ideal toolpath

    Size of block ?
    How much rise of dome over the block ?
    Material and stock amount ?
    Machine specifics ( # of axes, memory size, available machining power, tooling, etc )

    IMO
    3 axis machine with low doming ( high dome - 1st, rough by "surface contour rough" spiral CW keeping tool on the part, also use rampl )
    note! I'm using the basic Mcam strategies, there are others in HSM which are better, if you are familiar with them.

    2 operations for roughing
    rough the dome
    "surface rough project" ( lines created above the part, from outside the block going to the high point of dome in a radial fashion )
    rough the block
    "2D contour" around the block perimeter ( depth cuts if required )

    2 operations for finishing
    finish the dome
    "surface finish scallop" ( spiral path from outside the block going to the high point of dome )
    finish the block
    "2D contour" around the block perimeter ( depth cuts if required )


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    Ooh I have mill level3 and it won't let me contour a dome! I guess I'll figure out something else. Thanks guys


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    Contour ???

    Are you wanting to do a 2D operation on a 3D feature ?

    If you want to do Z level machining on a 3D feature, a 3D operation would be your choice, using only 3-axis

    A 20" radius dome that has say 1/4" between highest to lowest level would need very shallow DOC using a "surface contour" strategy.

    What strategy are you trying to use ?
    Can you attach for others to suggest better methods ?


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