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#1
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I am trying to turn a round part with my 4th-axis using a ball endmill. When I generate the code (regardless of cut tolerance), it splits the A axis moves into many segments (resulting in a LOT of small Z moves that mess up the surface). The part is totally round, so theoretically it should generate one 360 degree A axis move for each X position. Ideas? Thanks J MasterCAM X Last edited by slideleft; 07-29-2010 at 01:32 PM. |
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#2
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| You don't need to use your 4th axis to do round "turnings". We regularly to 2' to 8' long full round columns with flutes, inlaid panels, etc. We do it all with 3 axis functions. You just have to crawl out of your box to do the thinking. Learn how to index your parts and you will be able to do all kinds of supposed 5 axis work with only 3 axis. |
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#5
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__________________ The best way to learn is trial error. |
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