The first step in creating the model is to sketch the outline of the knife.
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Since I'm waiting for some materials to get in, I thought I'd spend my down time walking through modelling a part and then creating associated tool paths.
The part is a chisel ground kitchen knife with a skeletonized handle. Chisel grind means it can be done in a single setup. Going with a skeletonized handle makes it pretty usable without making handle slabs.
I am self-taught and inexperienced, so feel free to point out opportunities to improve the design and process.
Here's a render of the part.
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Last edited by Gabe Newell; 02-06-2011 at 01:28 AM. Reason: Made title more descriptive
The first step in creating the model is to sketch the outline of the knife.
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In this case, I'm lazy, so I'm using precision ground stock (.25 x 3" by 18").
The sketch is then extruded .25".
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Next, you create a reference plane parallel to the right plane. We'll use this plane to create an outline we'll use to cut the bevel of the blade.
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Next I create a contour on the plane with which I will carve the extruded sketch.
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In order to create a swept cut, you need to have a path which intersects with the contour. So I create that.
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This gives me a primary bevel.
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Now I use the linear pattern command to skeletonize the handle.
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The holes in the handle can be used to hold the part down, but I add a tab at the other end as well. The tab can be ground off on a belt grinder.
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The stock is 3" by .25 by 18". There are four holes I'll drill to hold it down for machining.
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Previously I've created models for the fixture I use. It's an aluminum plate secured to my mill's table:
The plate, t-bolts, a clamp, mitee bites, work piece and part look like this:
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Next, drill pilot holes and tap the holes in the aluminum base plate I'm using for a fixture.
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The tapping operation looks the same, so I've omitted it.