I have a solid imported from a .sat file. I can generate toolpaths fine except during the cutpart render it shows gouging I assume caused by a dwelling cuter. What I’d like to do is extend the start and end point of the tool path off the face like you can with the drag handles when you are creating toolpaths using sketched geometry. How do I do this with a generated tool path from a solid face or surface? I’ve tried the radial and liner entries (with many different values) and I get better results but there are still problems. Any suggestions?

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