Maze CAM - Page 2


Page 2 of 3 FirstFirst 123 LastLast
Results 13 to 24 of 35

Thread: Maze CAM

  1. #13
    Registered
    Join Date
    Jan 2008
    Location
    Australia
    Posts
    913
    Downloads
    1
    Uploads
    0

    Default

    Jerry,

    Looks great and I am interested in the finished product!
    I suggest that you can probably get slightly smaller balls than the ball slot cutter (e.g 12mm balls, 1/2" cutter) to avoid doing multiple passes.

    7xCNC.com - CNC info for the minilathe (7x10, 7x12, 7x14, 7x16)


  2. #14
    Gold Member
    Join Date
    Apr 2007
    Location
    USA
    Posts
    7947
    Downloads
    0
    Uploads
    0

    Default

    Quote Originally Posted by JerryBurks View Post
    -Snip-

    However....I could generate a set of gcode files right away for a specific set of parameters, e.g. a one-sided orthogonal maze of 8"x12" outer dimensions to be cut with a 1/4" end mill and a 1/2" ball end plunge cutter. That would be easy to replicate on most CNC machines. Please let me know if that would be useful and I can post some files.
    That would be better than watching you have all the fun.

    CarveOne
    http://www.carveonecncwoodcraft.com


  3. #15
    Registered
    Join Date
    Mar 2011
    Location
    USA
    Posts
    584
    Downloads
    0
    Uploads
    0

    Default

    Way to one up us all again!

    Great work!

    My CRP 48 x 48 build [URL=]http://www.cnczone.com/forums/open_source_cnc_machine_designs/144173-crp_4x4.html[/URL]


  4. #16
    Registered JerryBurks's Avatar
    Join Date
    Aug 2011
    Location
    USA
    Posts
    916
    Downloads
    0
    Uploads
    0

    Default

    Here it is

    You will find three .tap gcode files in the zip:

    mazegtopslot.tap - to be done with a 1/4" end mill. This cuts the start and end holes as well removes most material from the slots
    mazegtopfinb.tap - to be done with a 1/2" ball end plunge router bit, will create the undercut for a 1/2" steel ball. (going with a 12mm ball to avoid the multiple cuts would shorten the machine time not that much, 2 passes must be done anyway because the bit must return from dead ends and multiple cuts will remove some of the fuzz). You can do this file with a normal 1/2" ballnose as well but won't have an undercut that way.

    mazegtopstap.tap - optional, to be done with a small (e.g. 1/16" or 1.6mm) drill bit. This will create two diagonally offset holes at entry and exit and you can glue a wire staple in to block the holes

    The blank should be 12" (300mm) in x-direction and 8.5" (215mm) in y-direction or more, at least 5/8" (16mm) thick or better 3/4" (19mm).

    Zero is in the center of the top surface for all 3 files. I did not let it go too fast but if you have a slow machine you may want to edit the feed rate lines. Do an air cut first to check how it works. I did not have a chance to cut these files myself, so no guarantee is given.

    It is a simple 10 x 14 cell one sided maze but might make a nice looking toy if cut from good hardwood. Plywood is not recommended, the ball end bit may rip the glue layer. I did not try MDF yet, it may or may not work.



    Box Joint and Dovetail CAM software here: WWW.TAILMAKER.NET


  5. #17
    Registered
    Join Date
    Feb 2005
    Location
    United States
    Posts
    646
    Downloads
    0
    Uploads
    0

    Default Re: Maze CAM

    Any word on this Jerry?



  6. #18
    Registered JerryBurks's Avatar
    Join Date
    Aug 2011
    Location
    USA
    Posts
    916
    Downloads
    0
    Uploads
    0

    Default Re: Maze CAM

    Oh my....I am embarrassed. I refined the functionality to make some more really cool mazes, see below. This is a wavy surface double sided maze with a custom outside shape (supposedly the outline of the State of Kentucky). The software generates the gcode for the channel slots and undercuts as well as the alignment holes for side flipping, the holes for the the transition blocker clips, the perimeter cutout and the perimeter chamfer. The wave surface warping is actually done in a separate step with another piece of software. Such a complicated one is not really practical for production though, 3 hours with 10 tool changes.....1/2" ballnose, 90-degree v-bit, 1/16" drill, 1/4" end mill, 3/8" ball plunge bit.... all from 2 sides. But a single side flat maze can be done in 20 minutes with 2 bits (or 3 with chamfer).

    And I did really start on the user interface. Honestly....

    But then I got an idea about a new smaller specialized CNC machine (still brooding about the details) and actually I dug out my project from last year for a void-less flat machined finger/box joint software.
    I believe I am suffering from serious technological ADHD

    So, no promises about the maze software timing. But I am quite sure it will be this year.....





    Box Joint and Dovetail CAM software here: WWW.TAILMAKER.NET


  7. #19
    Registered
    Join Date
    Feb 2005
    Location
    United States
    Posts
    646
    Downloads
    0
    Uploads
    0

    Default Re: Maze CAM

    kewl looking puzzel.

    I'll just be here to prod buttock now and then



  8. #20
    Gold Member Khalid's Avatar
    Join Date
    Apr 2006
    Location
    Pakistan
    Posts
    3426
    Downloads
    0
    Uploads
    0

    Default Re: Maze CAM

    Jerry.. amazing work..I first saw your this maze in Talkshopbot forum. I am also a programmer but i salute your programming skills. Can you share the screenshot of GUI?

    http://free3dscans.blogspot.com/ http://my-woodcarving.blogspot.com/
    http://my-diysolarwind.blogspot.com/


  9. #21
    Registered JerryBurks's Avatar
    Join Date
    Aug 2011
    Location
    USA
    Posts
    916
    Downloads
    0
    Uploads
    0

    Default Re: Maze CAM

    Quote Originally Posted by Khalid View Post
    Jerry.. amazing work..I first saw your this maze in Talkshopbot forum. I am also a programmer but i salute your programming skills. Can you share the screenshot of GUI?
    Thanks Khalid, just to prove that I did work on the GUI here is a screenshot. So it is there and the actual maze algorithm and graphical display are implemented....But the GUI variables are not yet complete and linked to the g-code generation software. I also need to implement a way of storing the complete Maze data (not just the control parameters) so that one does not lose a nice result when exiting. Nothing difficult anymore but tedious work.



    Box Joint and Dovetail CAM software here: WWW.TAILMAKER.NET


  10. #22
    Gold Member Khalid's Avatar
    Join Date
    Apr 2006
    Location
    Pakistan
    Posts
    3426
    Downloads
    0
    Uploads
    0

    Default Re: Maze CAM

    wow.. Thats a hell of work ...

    http://free3dscans.blogspot.com/ http://my-woodcarving.blogspot.com/
    http://my-diysolarwind.blogspot.com/


  11. #23
    Registered
    Join Date
    Sep 2008
    Location
    usa
    Posts
    1
    Downloads
    0
    Uploads
    0

    Default Re: Maze CAM

    The link to the zip file seems to be dead.



  12. #24
    Registered JerryBurks's Avatar
    Join Date
    Aug 2011
    Location
    USA
    Posts
    916
    Downloads
    0
    Uploads
    0

    Default Re: Maze CAM

    Sorry, I removed the zip file. I thought nobody needs it anymore. But it was anyway just an output sample. I have spent the last couple of months (on and off) on my finger/box-joint software and the maze program was put on the back burner. But I am quite confident it will be available sometimes, well, maybe in a few months

    If somebody really wants to try I can post another sample output.

    Box Joint and Dovetail CAM software here: WWW.TAILMAKER.NET


Page 2 of 3 FirstFirst 123 LastLast

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  


About CNCzone.com

    We are the largest and most active discussion forum for manufacturing industry. The site is 100% free to join and use, so join today!

Follow us on


Our Brands

Maze CAM
Maze CAM