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#6
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| Well If I built one I would definately improve its voice synthesis, because thats what matters... never mind the colour pattern recognition, several axis's of angular motion, set move's, orientation, swapping hand functions, touch sensitivity and so on, that stuff's just icing on the cake, its gotta talk properly, robots haven't talked like that for ages ![]() Russell. |
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#7
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| Pretty impressive, but I think I could improve on the design... I'd program the machine to peel the coloured stickers off and stick them all back on in the right configuration
__________________ I love deadlines- I like the whooshing sound they make as they fly by. |
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#9
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| The Software: The guy who wrote the software (Herbert Kociemba): Updated Link: http://kociemba.org/cube.htm ----------------------------------------------------------------- If you want to see a better (quality) video of the cube being solved by a welding robot, download this MPEG, the movie is 45mb, it shows more info & detail about the software & how it works. ![]() http://my.fit.edu/~pierrel/RASSL-Ima...Pics/RUBOT.mpg . Last edited by Switcher; 05-31-2007 at 06:58 PM. |
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#10
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| That is cool, cheers Switcher ![]() 20 moves or less is pretty impressive, I actually went in a competition for solving the cube as a kid, best time I ever got was 1 min 10 seconds, but I didn't know about algorithms to do the work. My method was the old top down procedure, top was easy, middle is one move (can be mirrored) and the bottom was a mix of about 4 moves, by moves I mean a set bunch of moves. I am guessing the algorithm uses just the twenty moves, not 20 bunches of moves... impressive. Russell. |
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#11
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| Good find Switcher. Looks like it now wouldn't be so hard to make that robot. The link you posted was just for a frame. To get the program go here http://kociemba.org/cube411.zip Last edited by ynneb; 05-31-2007 at 05:41 PM. |
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