welderfabrod
01-25-2008, 11:40 AM
Printed out some of manual (only some cos I ran out of paper), and have now had a go. First impressions, the concept seemed a bit strange at first. I mean being able to create complex 3D tool paths from 2D info, odd. Although I have'nt as yet tried any 3D stuff only 2 1/2D the idea seems very workable.
First hurdle.
I have a part to make it consists of a external closed contour made up of a number of lines marked No 1, works fine, within this there is a shallow pocket made up of lines and arcs marked No 2, works fine, within the pocket there are two circular pockets marked 3 and 4, it does'nt seem to recognise the circular pockets. What am I doing wrong. Also when cutting the circular pockets I want the cutter to Z down rapid to about 0.5mm above the bottom of pocket No2 and not start at Z0 how do I achieve this.
First hurdle.
I have a part to make it consists of a external closed contour made up of a number of lines marked No 1, works fine, within this there is a shallow pocket made up of lines and arcs marked No 2, works fine, within the pocket there are two circular pockets marked 3 and 4, it does'nt seem to recognise the circular pockets. What am I doing wrong. Also when cutting the circular pockets I want the cutter to Z down rapid to about 0.5mm above the bottom of pocket No2 and not start at Z0 how do I achieve this.