Since you didn't get this detailed in your origin setting, I figured I'd ask.
After you have used the edge finder, there is an offset to the radius of the finder. The actual zero point set as you describe it would be a point in space away from the actual material corner. You can set it then jog each axis to cancel that offset, then reset it so it does reside on the real corner or add in the compensation offset by entering it when setting the origin.
Not that you missed this detail in your method, just your description, but it will shift everything.
DC
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