OK...I'm having some problems. I have a simple circle...using Corel 9. I export as DXF. It turns into about 1,000 seperate X/Y nodes. This is a huge prob for me since I don't have enough memory and it's such a basic shape.
As I read in the Tips section, I converted it to an HPGL. This didn't improve anything.
About my only choice is to export to HPGL, re-import the file and then go through and manually erase every other node.
So...is there any way to utilize the real curve commands?
Or...is there a way to tone down the resolution (or quantity I guess) of the nodes it generates when it get's converted?
As a suggestion...a feature where you code use a shape on the screen to generate the code for canned cycles. I'm not familiar with other systems so I don't know how common canned cycles are. |