Move from in car position | | Guy's the move from in car position is pretty slick. I use it all the time to move the imported file I recieve from customers that draw their parts waaay out in no man's land.
What you do is put 3 end point on your model ie: two in the direction you want your x axis to run and one in y on the plane you want to be normal ie:x-y plane.
Then select move from in car position and select the point you created in the order of x-y zero, x-plus and y-plus. (as you want the part to be oriented.)
And bam the part is move to x0 y0 z0 and the plane you selected in now the normal plane of x-y.
After I wrote this I decides to try and clearify it a little so here goes.
The move from in car has several different functions:
1) you can pick the plane you want to end up with by using the "pick a plane" function. (this is what I use the most so I know the most about it)
To use this function follow as above: create 3 end points on your model, on the plane you want to end up as the normal x-y plane.
Then select the things you want to move.
Then select the "move from in car position" function (it's now under the edit/ placments) and select "pick a plane", next in this order, pick the point you want to be X0 Y0 Z0.
then pick the point you want to be x-plus in the x axis. And then the point that will be y-plus in y axis.
The other function under move from in car work like the above only you move from one plane to another.
The reason I use the "pick a plane " is because most of the model I recieve are both a long ways from xyz zero and are rotated to some extent. By using this feature I can move them to xyz zero and set the normal plane to something we machinists can use. ie: machine.
__________________ (Note: The opinions expressed in this post are my own and are not necessarily those of CNCzone and its management)
Last edited by wms; 04-18-2003 at 05:42 PM.
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